R&D Technical Artist - Tools
Skills :     Design Technician
Job Description:

Position Title: R&D Technical Artist - Tools

Contract Duration: 12 months+

Work Location: Santa Clara, CA or Seattle - 3x per week on site


OVERVIEW/PROJECT DETAILS:

Our client's Synthetic Data Group is looking for experienced Technical Artists to develop high-fidelity 3D synthetic data for Computer Vision and Machine Perception technologies. The ideal candidate will thrive in a fast-paced, collaborative environment and excel in a multi-functional team addressing both immediate technical needs and providing long-term solutions.


MUST HAVE SKILLS:

  • At least 10 years of experience as a Technical Artist
  • Hands-on experience with 3D modeling - not looking for graphic design
  • Good understanding of developing creative tools for artists. Someone who has experience building art pipelines and creative pipelines. (game engines or VR/AR technology)
  • Experience supporting various art disciplines like character art, environment art, etc.
  • Experience building tools for Maya, VRay, Perforce, PyQT
  • Experience with Python scripting in Maya
  • Able to quickly learn new APIs, and programs and develop usable code that fits into the larger team goals using functional and Object Oriented Programming approaches
  • Experience developing for FTrack, Shotgun, or equivalent production management software
  • An eye toward automation and procedural content development solutions
  • Knowledge of high-fidelity asset development techniques for games, film, VFX, VR, AR, and MR experiences
  • Able to lead small initiatives without significant oversight
  • Experience working with external teams, documentation, and training others
  • Proficiency in multiple applications like Maya, Vray, Substance, Houdini or others
  • Experience with offline and real-time rendering solutions


PLUS SKILLS:

  • Houdini experience


Education & Experience

BS degree in Computer Science or equivalent practical experience


DAY-TO-DAY: As a Technical Artist in this role, you will focus on improving the visual quality and development of 3D graphics used to train computer vision and machine learning algorithms through content creation, lighting, rendering, tools, pipelines, and innovative solutions. You will leverage your creative and technical expertise to push visual boundaries and develop new methodologies for solving complex synthetic data content challenges in both offline and real-time environments.